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  • dehvidc1
    Junior Member
    • Oct 2011
    • 2

    #1

    -num threads problem with blastn 2.2.29

    Hi,

    I'm doing some work attempting to improve blastn performance. Using top to examine the runtime of using -num_threads 6 threads on a dual-CPU Xeon server (10 cores/CPU) running blastn 2.2.25 shows 6 threads. numactl --physcpubind=1-6 appears to hold these threads to the specified cores.

    But using -num_threads 6 with 2.2.29 has 12 threads created! And -num_threads 3 sees 6 threads created. 3 of the 6 threads appear to be getting destroyed and recreated continuously while blastn runs.

    Using numactl --physcpubind=1-6 in this case sees the 6 threads occupying the expected 6 cores. But the CPU utilisation of the 3 cores occupied by the 2nd tranche of 3 threads is much lower which would accord with the PID's indicating that these 2nd 3 threads are being created and destroyed.

    (For anyone unfamiliar with top, once the top command is running, just enter 1 and then H to see threads and CPU utilisation.)

    Anyone had better luck with threading blastn searches with the current release?

    Thanks

    David

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