Here is a quality plot of our ongoing MiSeq validation run:
Overall pretty good. But, if you look at one of the more poorly performing tiles you see:
Seems largely to be a tile-specific issue:
Any ideas what is causing this? Vibration seems unlikely because I would expect intermittent vibrations to effect the tiles randomly.
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Phillip
Overall pretty good. But, if you look at one of the more poorly performing tiles you see:
Seems largely to be a tile-specific issue:
Any ideas what is causing this? Vibration seems unlikely because I would expect intermittent vibrations to effect the tiles randomly.
--
Phillip
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